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Arrakis was created to be a home for Utrecht’s local melee scene. While other local (bi)weeklies were budding all over the Netherlands, for a long time Utrecht lacked a dedicated place to gather and practice. The city’s big player base and her central location in the Netherlands, has made Arrakis one of the most accessible and busiest local tournaments in the country. Additionally thanks to our low entry fee and comfortable venue, Arrakis has also been welcoming a steady flow of new players and brought some old faces out of retirement.





  • In addition to your own controller, please bring a Gamecube or Wii with a playable Smash Bros. Melee.
  • You are not allowed to bring your own drinks and food to the venue. The Awesome Space sells all sorts of beverages, snacks and pizza’s at reasonable prices.


  • You sign up at the door. There is no pre-registration.
  • Bracket starts at 19:30.
  • Tournament format: 1 vs 1 , Best of 3, Double Eliminiation.
  • Refrain from playing friendly matches at the start of the tournament, since all setups will be needed.
  • After playing a tournament set, make sure one of you reports the result to the TO, and keep on the look out for your next match.


Arrakis uses the Avalon Tournament Series Rule set.

Basic Rules

  • 4 Stock.
  • 8 minute timer.
  • Items are set to “off”.
  • In singles we strive to play out top 8 under best of 5 settings. If time permits, the TO will extend this to top 12. In teams at least top 3 will be played out under best of 5 settings. If time permits, the TO will extend this to top 5.
  • In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors.
  • In the event of a dispute in team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the remaining port.
  • Pausing should be turned off. In the event pause is on and is pressed during a tournament match, whether by accident or on purpose, the opponent can demand that the perpetrating player forfeit their stock.
  • No player may choose any stage they won on in the set, unless agreed upon by both players.
  • Wobbling is legal. Keep the stalling rule in mind, which states the move is to be ended quickly after 300% has been reached. If you accidentally hit pause while trying to mash out, you have to forfeit your stock.
  • You are responsible for your own controller. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
  • Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
  • Stalling is banned. Definition of stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while techniques such as Jigglypuff’s Rising Pound and Peach’s Bomber Stalling are, as well as wobbling beyond 300%.
  • No coaching request: If your opponent is being coached, you can request this not to happen and that should be honored. Note that this applies to coaching during matches and not inbetween.

Set Format (In Order of Procedure)

  • Opponents choose their characters for the first match *
  • Opponents start the stage striking procedure
  • The first game is played, using the stage chosen during step 2
  • The winner of the previous match is allowed to ban a stage (this does not apply to doubles and best of 5 sets)
  • The loser of the previous match announces the next match’s stage from either the Starter Stage List or the Counter Stage List, taking no more than 1 minute
  • The winner of the previous match chooses their character, taking no more than 1 minute
  • The loser of the previous match chooses their character, taking no more than 1 minute
  • Repeat steps 4-7 for all proceeding matches

*Double blind character selection may be called for the first match.

Resolving Ties

  • Any games ending in time running out should always be decided by stock and then percentage. The Sudden Death is not to be played under any circumstances.
  • If percentages are the same or both players die simultaneously, there will be a 1 stock, 3 minutes, same characters, same stage overtime.

Additional Rules for Doubles Play

  • Life Stealing is allowed.
  • Set team attack to ON.

Gentleman’s clause: If both players come to an agreement, stages may be chosen that aren’t otherwise legal.

Source: http://www.avalontournamentseries.nl/rulesets/melee/

Stage List Singles


  • Battlefield
  • Dream Land 64
  • Final Destination
  • Fountain of Dreams
  • Yoshi’s Story


  • Pokémon Stadium

Stage List Teams


  • Battlefield
  • Dream Land 64
  • Final Destination
  • Pokémon Stadium
  • Yoshi’s Story

Gentleman’s clause: If both players come to an agreement, stages may be chosen that aren’t otherwise legal.

Source: http://www.avalontournamentseries.nl/rulesets/melee/


Q: At what time does the bracket start and how late does it finish?
A: Bracket starts at 19:30 and finishes around 23:00.


Q: What is the counter pick stage?
A: Pokémon Stadium.


Q: When is my match Bo5?
A: If you are among the remaining top 8 players in bracket.


Q: Is there a prize pool?
A: No. Arrakis hosts a competition for practice hence the low entry cost.


Q: Can I play on stream?
A: Yes, but once the tournament starts the TO calls which matches are shown on stream.


Q: Who is the TO (Tournament Organiser)?
A: Arrakis is an initiative by Ward ‘seo’ Mandersloot and Klaas Holl.


Q: What prompted the revitalization of Smash bros. Melee?
A: This growth was kickstarted when in 2013 Nintendo unintentionally attracted a lot of attention to the game when they tried to block the largest Melee tournament at the time, hosted at the 2013 Evolution Championship Series. Thanks to this controversy and the rise of live streaming platforms like Twitch.tv, the tournament was a massive success.

Later in 2014, East Point Pictures released the documentary The Smash Brothers, covering the rise, fall and rebirth of the Melee scene in the USA. The documentary was received with critical acclaim and its story has inspired a new generation of competitors, aptly named ‘doc kiddies’.


Q: Who are the best melee players in the Netherlands?
A: Below you will find a picture of the current Dutch Power Ranking. The players Zgetto and Riff are from Utrecht.




23 November
5:00 pm - 11:00 pm






Marco Pololaan 8-10
Utrecht, Utrecht Netherlands
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